In my ceramic work, the boundaries between reality and imagination fade. I build on themes that are present in my own life, turning them into forms that tell a story without words and invite reflection. My sculptures aim to make people see the world differently while leaving space for their own interpretation.
Surrealism is my main language, combining playfulness and colour with ideas that carry more weight underneath.
I studied Crossmedia Design, which has shaped my ability to work across different disciplines, from murals and illustration to graphic and voxel-based projects. In design, I aim for clarity without losing imagination.
I also bring my sculptural style into board game design, creating game art that feels part of the world it imagines. By working in ceramics, I give game art a physical presence and a surreal personality that is rarely seen in the industry, opening new ways for players to connect with the worlds they step into.